Python实现石头剪子布蜥蜴斯波克

编程 · 2023-08-04 · 175 人浏览
  • 剪子剪布
  • 布包石头
  • 石头砸蜥蜴
  • 蜥蜴毒死斯波克
  • 斯波克踩碎剪子
  • 剪子斩首蜥蜴
  • 蜥蜴吃掉布
  • 论文(布,英语中与论文同词)证明斯波克不存在
  • 斯波克融化石头
  • 石头敲坏剪子
  • 剪子剪布

Rock-paper-scissors-lizard-Spock.webp

选择石头剪子蜥蜴史波克
石头0-111-1
10-1-11
剪子-1101-1
蜥蜴-11-101
史波克1-11-10
class Participant:
    def __init__(self, name):
        self.name = name
        self.points = 0
        self.choice = ""

    def choose(self):
        self.choice = input("{name}, select rock, paper, scissor, lizard or spock: ".format(name=self.name))
        print("{name} selects {choice}".format(name=self.name, choice=self.choice))

    def toNumericalChoice(self):
        switcher = {
            "rock": 0,
            "paper": 1,
            "scissor": 2,
            "lizard": 3,
            "spock": 4
        }
        return switcher[self.choice]

    def incrementPoint(self):
        self.points += 1

class GameRound:
    def __init__(self, p1, p2):
        self.rules = [
            [0, -1, 1, 1, -1],
            [1, 0, -1, -1, 1],
            [-1, 1, 0, 1, -1],
            [-1, 1, -1, 0, 1],
            [1, -1, 1, -1, 0]
        ]

        p1.choose()
        p2.choose()
        result = self.compareChoices(p1, p2)
        print("Round resulted in a {result}".format(result=self.getResultAsString(result)))
        if result > 0:
            p1.incrementPoint()
        elif result < 0:
            p2.incrementPoint()

    def awardPoints(self):
        print("implement")

    def compareChoices(self, p1, p2):
        return self.rules[p1.toNumericalChoice()][p2.toNumericalChoice()]

    def getResultAsString(self, result):
        res = {
            0: "draw",
            1: "win",
            -1: "loss"
        }
        return res[result]

class Game:
    def __init__(self):
        self.endGame = False
        self.participant = Participant("Spock")
        self.secondParticipant = Participant("Kirk")

    def start(self):
        while not self.endGame:
            GameRound(self.participant, self.secondParticipant)
            self.checkEndCondition()

    def checkEndCondition(self):
        answer = input("Continue game y/n: ")
        if answer == 'y':
            GameRound(self.participant, self.secondParticipant)
            self.checkEndCondition()
        else:
            print("Game ended, {p1name} has {p1points}, and {p2name} has {p2points}".format(p1name=self.participant.name, p1points=self.participant.points, p2name=self.secondParticipant.name, p2points=self.secondParticipant.points))
            self.determineWinner()
            self.endGame = True

    def determineWinner(self):
        resultString = "It's a Draw"
        if self.participant.points > self.secondParticipant.points:
            resultString = "Winner is {name}".format(name=self.participant.name)
        elif self.participant.points < self.secondParticipant.points:
            resultString = "Winner is {name}".format(name=self.secondParticipant.name)
        print(resultString)

game = Game()
game.start()
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